Re.die
This game is a rogue-like where you use die combination to intereact with your opponent. The games contains a small tutorial that we encourage you to read.
Thanks for playing our game.
Combinations :
- Pair: Deal light damage to an enemy
- Two pairs: Deal medium damage to an enemy and ignore its color.
- Three of a kind: Deal medium damage to an enemy
- Four of a kind: Deal medium damage to all enemies
- Five of a kind: Deal huge damage to an enemy
- Straight (5 different symbols): Obtain a shield
- Full (Three of a kind + Pair): Heal
Sound designer: Baum
Artist: SLB and No0801
Game Designers: Rhum and No0801
Code: Rhum and No0801
Additional help : Flaps
Fonts : https://managore.itch.io/m5x7 by Daniel Linssen
Social and links :
Baum : https://baumwav.itch.io/
SLB : https://stevoleblanc.itch.io/
Rhum : http://rhum.itch.io/
Flaps : https://twitter.com/wrigleyjacob
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.7 out of 5 stars (3 total ratings) |
Authors | Matthis Pillonel, rhum |
Genre | Strategy |
Made with | Unity |
Tags | Cyberpunk, Deck Building, Dice, Post-apocalyptic, Robots, Roguelike, Turn-based, Turn-Based Combat, Turn-based Strategy |
Comments
Log in with itch.io to leave a comment.
immaculate art style
Hi,
Was this inspired by the manga Blame! By Tsutomu Nihei?
Yeah, is inspired in the manga, i love blame!
sorry if this is an awkward question but do the artists have any social pages to follow? Love the aesthetic in this
Hi ! I updated the page with their links, hope you find what you need !
Was this Inspired By Tsutomu Nihei's manga Blame!?
Very interesting game,
Lovely artstyle and sound design,
I am a bit confused since I don't see any indicator of HP for the player or the enemy.
The text is a bit small and the dice dragging feels very stiff.
Hello !
Thanks for feedback !
We actually reverted to the previous build uploaded, which fixed the hp indicators !
Unfortunately, this means the music doesn't loop anymore.